iOS Game Programming With Xcode and Cocos2d by Justin Dike

iOS Game Programming With Xcode and Cocos2d

By Justin Dike

  • Release Date: 2012-11-13
  • Genre: Programming
Score: 5
From 5 Ratings
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Professional instructor, Justin Dike teaches iOS game programming with Xcode and Cocos2d v2. Learn with HD images, interactive galleries, video examples, and color coded examples. Anyone learning Cocos2d or Xcode, beginner or otherwise, will benefit from this comprehensive book. 

Topics specific to game programming include: collision detection, platform  collisions, virtual joysticks, accelerometer, 3D effects, animation,  particles, menus, sound FX, singleton classes, game engines, points, health meters, leveling up, and much more!


  • amazing book

    By Lindon h
    this book is one of the best I have downloaded, if you only buy one book get this one.
  • Excellent book...the missing piece

    By Indy2005
    This is a great book for learning cocos2d. I have read a lot of books and there is always something missing, be it touch detection or saving user state. It's all in here, in a great format including videos...which breaks up the learning well. Well done...would be good to add some chapters on 3rd party tools such as LevelHelper.